![]() OK, so now you've set up your shelter, things are going well, you have plenty of resources, and you feel confident. ![]() ![]() So, until you have your place ready to go and you feel you need another mouth to feed and shelter, don't rush two of your Dwellers into bed. And it takes several hours for the baby to become a contributor to your community. But don't forget that when you bring a baby into this world, you need to feed him or her. One example given is that "the Westworld mobile game copies FALLOUT SHELTER’s bar room complete with characters sitting at tables drinking oversized mugs of beer" (see below).Yes, it's an interesting concept that Fallout Shelter lets you pair up two Dwellers and watch as they conceive a child. Other similarities noted as evidence in the suit include numerous reports from journalists who claim the games play similarly, the multi-room underground vault environment, character behaviour, shading, room placement, and more - all complete with side-by-side images. This bug appears when a player starts up a demonstration version of Westworld, and renders the view out-of-focus. Bethesda claims bugs appeared in the Westworld mobile game which were evident in the early development of Fallout Shelter. The company even goes as far as to say the Westworld game is a "blatant rip-off" of Fallout Shelter, with similar game design, art style, animations, and features. In the suit, Bethesda argues it hired Behaviour to develop Fallout Shelter, and its assets, "solely for use by Bethesda." However Warner Bros, after seeing "Bethesda's significant success" with Fallout Shelter "engaged and collaborated with Behaviour to develop a mobile app for its own science-fiction property, Westworld." The main crux of Bethesda's argument is that the two games have a "substantially similar gameplay experience".
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